whiteboard


Learnings: 

animation smoothing is pretty damn important

-tweening

Blender shapekeys are awesome

Should learn how to make some basic models and textures

I wish I had more time to put sound in


Further steps:

-can better indicate the swipe up mechanic by using tropes employed by reels/stories. The arrow popping up from the bottom and moving the whole image up

-to replicate a reel transition, should the whole screen shift up and be replaced by an identical game state?

-it can be an exploration and time capsule of the aesthetics of reels/stories/tiktoks

-instead of endless runner, it can be 2d platformer, and its a commentary on how common 2d platformers are

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